Smell like a battery

November 7th, 2011 by admin

dcell
Who wants to smell like a Duracell… everyone right?

dcell

Cowboy playing ZBrush

October 30th, 2011 by admin

cowboy

As of late I have been tooling around with Sculptris Alpha 6 and ZBrush on the side. Here is something I have whipped up then rendered in modo. Sculptris is truly an amazing program it dynamically adds polygons as you model and it’s insanely easy to pick up and use. I made this cowboy/minotaur after three or so hours of using Sculptris for the first time.

screen

Lost a soulja at Fort Union, NM

March 12th, 2011 by admin

broken wideangle
Had this lens for almost four years until the wind knocked over my tripod yesterday. I do take a lot of photos for reference material but I’m no photographer so it’s the only lens I have/had besides the kit lens. I’m definitely going to get a new one, you never miss what you are shooting with it.

Rotary Mobile (matchbook remix)

February 21st, 2011 by admin

phone
Re-composition of the Analog Rotary Mobile Phone I re-rendered last week I thought it needed some extra stuff laying around it.
Read the rest of this entry »

501 Update of Analog Rotary Mobile Phone

February 12th, 2011 by admin

Here is an update of one of the first things I ever modeled in modo 301.
analog phone

analog phone
Read the rest of this entry »

luxology uses my Sonic Disrupter image

January 19th, 2011 by admin

Sonic Disruptor used
Nice! The company that makes my favorite 3D program modo is using my Sonic Disruptor for its developers page.
Thanks Luxology!

Chick-fil-A Speed Test

January 17th, 2011 by admin

Chick-fil-A render

I wanted to see how long it would take me to model and texture something random. So I grabbed whatever I could snag on the desk to the left of me without looking. An unused Honey Mustard Sauce pack was what I happened to pick up. After 48 minutes I felt I had something that could pass as useful. My end result is far from perfect but very useful for a prop for a future project. The render here that you see took about 20 minutes I did not include that in my time because that is dependent on computer hardware.

magic

Sword of Omens & Claw Shield

January 12th, 2011 by admin

sword of omens and claw shield

Had some fun building this so I could acclimating myself to some of the new features of 501. You can find the WIP here.
Even with production sketches it was trickier than I thought it would be to model in 3D, I thought I would knock it out in less than a day.
Something kind of cool that I noticed while researching this subject is that the show had a heavy art nouveau style to it.
That was something I was completely unaware of as a youngster and It’s a style I really like as an adult.
So now I’m wondering if this show had an influence on that?

sword of omens and claw shield

Read the rest of this entry »

High Angle Photos of Fort Union NM

October 19th, 2010 by admin

Fort Union1
Panoramic high angle photo of the Mechanics Corral area of Fort Union taken with an 18′ giant monopod.

fort union2
Panoramic photo at a normal angle of the same area.

You can find Fort Union north of Las Vegas NM off of I-25


View Larger Map

Read the rest of this entry »

Unity Experiment Zero: Great success!

August 27th, 2010 by admin


Here is simple inside the vein walk-through I built using Unity 3D and modo. In it you can walk around some blood cells.
This is just a proof of concept nothing fancy (there are no textures and the blood cells are not animated for instance)
I also wanted to see how well it would play in WordPress, and as you can see it does very well.

« Previous Entries