Abstract Stuff
Some quick modeling and rendering in modo with no real end goal in mind.
This author has yet to write their bio.Meanwhile lets just say that we are proud admin contributed a whooping 93 entries.
Some quick modeling and rendering in modo with no real end goal in mind.
More self initiated illustrations from 06/07
Small project to familiarize myself with Modo’s instance and particle systems.
When I first started the Diervek project back around 06/07 I used Live-Journal to host my work. Seeing how that work is largely dead to the world on those servers I’ve been wanting to post some of the more interesting images here. So what you see below are mostly ink drawings modified in Photoshop. At […]
This is an old project that I have been meaning to repost here in a full collection. Back around 2007 I built a giant 16 FT mono-pod to use with a SLR digital Canon Rebel camera. I built the mono pod using PVC tubing reinforced with 4 FT wooden dowel sections for flexible reinforcement, all […]
Testing Zbrush edge loops for hard surface modeling and seeing how well they transfer to modo. It does a fine job at cutting irregular shapes although the poly count is still somewhat high
Lost control of my Phantom quad copter sending it to a ridiculous height and it took this photo.
Wanted to play around with light and color this Saturday.
Modeled the Danzig skull in ZBrush and brought it into the latest version of Modo to test the cell shader renderer.
As of late I have been tooling around with Sculptris Alpha 6 and ZBrush on the side. Here is something I have whipped up then rendered in modo. Sculptris is truly an amazing program it dynamically adds polygons as you model and it’s insanely easy to pick up and use. I made this cowboy/minotaur after […]
Had this lens for almost four years until the wind knocked over my tripod yesterday. I do take a lot of photos for reference material but I’m no photographer so it’s the only lens I have/had besides the kit lens. I’m definitely going to get a new one, you never miss what you are shooting […]
Re-composition of the Analog Rotary Mobile Phone I re-rendered last week I thought it needed some extra stuff laying around it.