Shining Gaussian Splat post on Linkedin

Wrote a post on Linkedin about converting a shot from The Shining into a gaussian splat.
check it out here

The Mill Girl of Manchester NH 2017 vs 2024

This is what “The Mill Girl” looks like as of Jan 4th 2024 and below is what or how it was presented back in 2017. Documenting it’s different positions was an unintended use for this technology from me. I do find it interesting seeing the difference. Personally I think the statue is more effective not on a pedestal.

You can see other (old) photogrammetry models and more here on my sketchfab page. 

Unreal Engine Camp George West Test Video

Unreal Engine test animation using photogrammetry assets scanned at Camp George West in Golden Colorado. I also added some environmental sounds.

Here’s one of the photogrammetry scans I took about 6 years ago with zero poly cleanup. I did clean and optimized the models for the above  Unreal Engine animation. You can see the other photogrammetry models and more here on my sketchfab page. 

Cesium plugin for Unreal Engine post on Linkedin

My post on Linkedin about the Cesium plugin using Google Maps API for Unreal Engine.
check it out here