Apple Weapons Lab v2
this is a model I built a few years ago. The concept was: what would an iphone look like if it was the shape of a hockey puck. I was testing a new lighting kit so I’ve been going though older projects that I remember being a pain lighting to see how they fare with the new kit. So this is more of an exercise in re-lighting and re-rendered. I also was not happy with previous UI of the device so it’s been modified as well.
My apologies Apple-
The Mood Gun
Over the past few months in the Modo forums there have been some incredibly talented artist who have been showing off the new MOP Boolean plugin. Seeing all the cool guns motivated me into joining in on the fun. So I mad this using the MOP Boolean plugin in Modo 11.1 and this is my entry into the MOP Boolean Gun Club.
For this gun the concept was simple. To make a smaller, sleeker, sexier and a little silly looking kind of a futuristic Walther PPK sized gun (granted it looks nothing like the PPK). Something that an assassin could use in say a futuristic Kill Bill 3. The Mood Gun is considerably dangerous yet none lethal. Various setting allow the user to alter or enhance the mood of a subject.
Some nice comments over in reddit’s Imaginary Technology subreddit!
Breaking Bad Hypothetical Arcade Game
This morning I composited the arcade machine into the season one key art of Breaking Bad. All modelling, texturing, compositing and rendering was done in Modo 701 with post work in Photoshop CC.
Here is a simplified work process. After finding a high resolution image of the key art I removed Walt and made other small alterations. Brought the image into Modo and matched the perspective and rendered. The whole process took about 2 hours that’s not including the modeling and texturing of the arcade machine.
Here is a wire frame for people who like to look at such things.