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Whiteboard Sketch #5

New whiteboard sketch, I would like to model this one if I had the free time. Messed up on the hand holding the scissors, you don’t hold scissors like that.

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Photogrammetry: Building at Camp George West

by DierveK

A photogrammetry scan from Camp George West in Golden Colorado. This time of a small building. No editing in any external 3D program. For this I was testing Reality Captures point cloud optimization. Went from over 1.1M faces to 100k faces. There is some noticeable loss of resolution at 100k if you zoom in close enough but other than that not too bad. It would be a nice if you could highlight the areas that you would like more detail in Reality Capture.
Here are some other scans from Camp George West. Cannon at Camp George West v1 test The Other Cannon at Camp George West
Created in RealityCapture by Capturing Reality from 143 images in 00h:19m:02s.

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Oculus VR + Unity 3D Experiment Zero

Finally got around to building something for the Oculus Rift VR unit in Unity 3D. I decided on building something simple that could also be used as a proof of concept. One of the great things about VR is that you can get a truer sense of scale for objects that you can never get from say a photo or video. So I’m thinking it would be a no brainier for an art gallery or museum to put some of their collection up in a virtual environment.

If you have an Oculus Rift VR unit you can download this Gallery demo here:
Win 64bit version: http://diervek.com/dl/Gallery-demo-v1
Win 32bit version: Gallery-32bit-demo
Linux version: Gallery-demo-linux

If you do not have the Oculus but would like to view the demo on your monitor you can download here:
http://diervek.com/dl/Gallery demo-flat-v1.zip

This is early simple stuff, running off of the developers kit so the current resolution is limited to around 1280px×800px. However sometime next year a 1080P(1920×1080px) consumer version will be released.

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The Oculus Rift VR Development Kit

I received this week the Oculus Rift VR development Kit. For those who may be unfamiliar with the Oculus Rift. It’s basically a head mounted virtual reality device that actually works.
the reason I say “actually works” is that, some of you may remember the hype surrounding VR in the early 90s, unfortunately the idea was ahead of the technology back then. However 20 some odd years later all the technological pieces are now in place for this to be a viable media platform.

Syfy channel twitters my Sonic Disruptor

Thanks Syfy this can only enhance my geekiness, don’t know if that’s a good or a bad thing?

And here is the disruptor in the hands sharpshooter Annie Oakley.