The Tide 6 Pack
A little late to jump on the “Tide Pod challenge” but here is my idea for future bad packaging for Tide.
This author has yet to write their bio.Meanwhile lets just say that we are proud admin contributed a whooping 94 entries.
A little late to jump on the “Tide Pod challenge” but here is my idea for future bad packaging for Tide.
this is a model I built a few years ago. The concept was: what would an iphone look like if it was the shape of a hockey puck. I was testing a new lighting kit so I’ve been going though older projects that I remember being a pain lighting to see how they fare with […]
I modeled the Danzig skull a few years ago. Had some ideas for a quick 3D sketch/render this evening.
by DierveK A photogrammetry scan from Camp George West in Golden Colorado. There was no editing in any external 3D program so another raw scan. I’m still getting my sea legs with photogrammetry and I think the results are better than my first photo scan of the smaller older cannon https://skfb.ly/68trH . Don’t know what […]
Mooooo!
Over the past few months in the Modo forums there have been some incredibly talented artist who have been showing off the new MOP Boolean plugin. Seeing all the cool guns motivated me into joining in on the fun. So I mad this using the MOP Boolean plugin in Modo 11.1 and this is my entry into […]
Back up your server files often people! Lost comments and other fun stuff. YAY! I’ll try to re-post the lost continent as I remember it. Previous links will be broken and the posting order maybe incorrect from Feb 2016 to Oct 2017.
First MOP Booleans experiment. I wanted to see how difficult it would be to create points of articulation on a solid model for 3D printing. Turns out it’s quite simple after you create articulation cut pieces.
by DierveK A photogrammetry scan from Camp George West in Golden Colorado. This time of a small building. No editing in any external 3D program. For this I was testing Reality Captures point cloud optimization. Went from over 1.1M faces to 100k faces. There is some noticeable loss of resolution at 100k if you zoom […]
Concept of a Scull shaped reel to reel player.
Exploration of depth of field in modo.